Is Baldur’s Gate 3 3D? Yes, Baldur’s Gate 3 is a 3D game crated with third dimensional models. Real question is, what kind of camera view does Baldur’s Gate 3 have? Baldur’s Gate 3 is an isometric RPG, where you view the action from a 30–45-degree angle.
That is the case for free roam and combat situations. However, when you interact with other characters or important items, you view the discussion via shoulder camera. Almost as if TPS or FPS. So, Baldur’s Gate 3 is 3D and uses various camera angles for different situations.
You can always zoom in and out the camera view but it’s highly limited. It’s not possible to zoom in to third person or shoulder view whenever you like. It only occurs during non-combat events.
Baldur’s Gate 3 Camera View
Will there be a first person or third person camera view option in the future? I don’t think so, it would completely be against the game concept. As I have said before, BG3 is an isometric role-playing game, and it will stay that way.
Anything other than isometric camera would completely destroy the combat system. Because Baldur’s Gate 3 combat takes place in the huge areas. You wouldn’t be able to control your characters and spot enemies without top angle view. Overhead tactical camera is the only way.
You want to take screenshots? Better zoom in or take one during a conversation. It is possible to hide UI for screenshots via Baldur’s Gate 3 presentation mode.
Baldur’s Gate 3 camera view can be messy from time to time. There are many visual bugs. But remember, this is an early access game and every problem will be fixed soon.
Thank you for reading my take on Baldur’s Gate 3 engine and camera views. Don’t forget to leave a nice comment below and I’ll see you soon.