Why have levels? Why have stats? Finally, why have levels? If every enemy scales with you, then what’s the point? If you feel the same, you will enjoy this collection of open world RPGs with no level scaling.
Level scaling really sucks, the stronger you get, the stronger every enemy becomes. Thus, making leveling up useless or even counter-productive in some cases. Skyrim for example, if you master alchemy or alteration and level up before mastering combat classes, your enemies will destroy you and you can’t do anything about it. That’s just one of the worst things about Skyrim.
Open world RPGSs are about exploring, powering up, and developing. What’s the point if enemy scales with you and you don’t become stronger than random bandit?
Level scaling is especially worse if you don’t invest in correct stats, skills, and gear. Because if you do something wrong in character development, your opponents might become stronger than you each time you level up.
10 best open world RPGs with zero lvl scaling:
1. The Witcher III
2. Kenshi
Sandbox with no scaling.
3. Dragon’s Dogma
4. Dark Souls
5. Enderal
6. Elden Ring
Elden Ring has no level scaling. Except, some bosses do percentage damage of your HP. Other than that, there is no scaling whatsoever.
7. ELEX
1 & 2
8. The Age of Decadence
https://steamcommunity.com/app/230070/discussions/0/558748822631150778/
9. Baldur’s Gate 3
10. Tales of Arise
Bandai Namco production