Jump / disengage is a bonus action in Baldur’s gate 3. According to tooltip, jumping distance depends on your strength modifier. Also, jumping doesn’t trigger opportunity attacks, which is really cool. That makes jump spell the one of the best disengage option in Baldur’s Gate 3.

Jumping range is generally around 4.5 meter for characters that does not invest in strength. Such as mages, warlocks, rangers, etc. However, fighters can jump more than 7.5 meter even in the early levels. The more they increase their level and strength, the more distances they can jump. Jumping action gives ridiculous amount of mobility for fighters in the battles and the player must be taking advantage of that. Especially on the harder difficulties.

Bonus action jump / disengage can be used only once per turn. Yet, there is no limitation for jumping outside of combat. Also scroll of jump or jump spell can be cast to increase jumping distance of the targeted character.

Jump spell effect: Touch a creature to triple its jumping range. A fighter with high strength might jump ridiculous distances in the event that they are infused with jump spell.

Baldur’s Gate 3 Jumping Mods

There are currently 2 mods enhances jumping in Baldur’s Gate 3. Devil wings and jump out of bounds are amazing mods that increases Baldur’s Gate 3 jump distances.

Equipable devil wings mod gives the player characters actual devil wings. And not only for cosmetic too but also for flying. With these wings you can jump ridiculous distances without breaking a sweat. But you have to pay 500-1000 gold for each wing. Well I guess they worth it. Because they look awesome, you can jump lots of places, and can customize wing colors.

Second jumping mod Jump out of bounds in Baldur’s Gate 3 allows you access three new jump related spells. At this point, you can easily become an Olympic long jump champion.

  • Enhanced jump / disengage: Unlimited use version of the jump / disengage action with 99 meter range.
  • Feather fall: Inflicts feather fall, unlimited duration version of the feather fall spell.
  • Misty step: Conjuration spell misty step, unlimited use / surface version with 99 meter range. With this spell you can teleport anywhere, even inside the hard materials such as rocks, mountains, and trees.

Baldur’s Gate 3 Jump to Underdark

jump underdark

One of the easiest and fastest way to access Underdark is jumping to the secret place in the hag’s den. (Overgrown tunnel, place where you chase down auntie Ethel.) After jumping to the secret place, you must wear whispering mask to remove the illusion and unlock the Underdark pathway. You need the masks, otherwise Underdark won’t be accessible to you.

Underdark entrance is really far away and player must be prices. Actually it is possible to jump there without any mods and spells. However, if you want to make your life easier, you can try jumping mods stated above or simply cast native jump spell to increase jumping distance. Of course you can also cast feather spell to minimize falling damage after that long jump. That would be the smart choice.

Final words, jumping is really cool and handy in Baldur’s Gate 3. For the most part, it is not used as much as it should be. Anyway, lucrorpg Baldur’s Gate 3 jump article ends here. Thank you for reading, make sure to leave a nice comment. See you soon, we will meet again.

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